These are the unit changes in Gem, compared to unmodded G&K.
General[]
- No siege units require resources.
- Air units require aluminum.
- Late elite land and sea units require oil.
- Siege units have higher base strength and lower multipliers, to make promotions more valuable. Siege units are slightly more powerful than in vanilla GK, and should be more durable in siege warfare against cities but will not stand up to unit assaults, requiring a more active army to both effectively counter and to protect them.
- Capital (elite) class ships have Siege bonuses.
- +25% defence and +15% when adjacent to friendly unit for Vanguard Class.
- +25% vs cities for swords and GDR.
- -25% vs cities for mobile and archer units.
- +50% vs Dragoons for Lancers.
- Double airdrop range for Airborne.
Unit Details[]
The time to build units is about the same as the unmodded game (time = cost / income). Gem increased both construction costs and income, to provide more fine-tune control over numbers.
You can see more details on the Units tab of CivVModding.xls (in the mod folder).
The tables below compare normal cost and strength with:
- Minimum number of promotions for the era (1 after barracks, 2 after armory, etc).
- Great General present.
- 180% cost modifier.
Legend:
- - : Attack and defense
- A: attack
- D: defense
- C: vs city
- M: vs mobile
Modern Units[]
Gem (vs G&K) | |||||||
Str | Cost | Str | Tech | Class | |||
Mech | - | 288 | 30% | 5% | 0 | Mobile | |
Missile | A | 60 | -5% | 0% | 0 | Air | |
Stealth | A | 161 | -10% | 5% | 0 | Air | |
Jet | A | 126 | -10% | -5% | 0 | Air | |
Armor | - | 216 | 30% | 20% | 0 | Mobile | |
Mechanized | - | 126 | 5% | 5% | 0 | Soldier | |
Helicopter | - | 81 | -20% | -25% | 0 | Counter | |
Mobile SAM | - | 108 | -20% | -10% | 0 | Counter | |
Rocket | A | C | 188 | 5% | -20% | 0 | Siege |
A | 104 | 5% | -5% | 0 | |||
Bomber | A | 90 | -25% | -25% | 0 | Air | |
Fighter | A | 90 | -25% | 10% | 0 | Air | |
Tank | - | 144 | 20% | 15% | 0 | Mobile | |
Marines | - | 108 | -15% | -10% | 0 | Vanguard | |
Airborne | D | 78 | -45% | -35% | 0 | Vanguard | |
A | 57 | -45% | -50% | 0 | |||
Infantry | - | 90 | -25% | -30% | 0 | Soldier | |
Machine Gun | D | 108 | -35% | 35% | 0 | Soldier | |
A | 72 | -35% | -35% | 0 | |||
AT Gun | D | 82 | -40% | -10% | -1 | Counter | |
AA Gun | D | 82 | -40% | -10% | 0 | Counter | |
GW Bomber | A | 92 | -30% | 0% | 0 | Air | |
Triplane | A | 72 | -30% | 15% | 0 | Air | |
Landship | - | 99 | -15% | -10% | -1 | Mobile | |
Rifle | - | 72 | -30% | -20% | -1 | Soldier | |
Artillery | A | C | 94 | -10% | -15% | 0 | Siege |
A | 52 | -10% | 5% | 0 | |||
D | 34 | -10% | -10% | 0 | |||
Conscript | D | 55 | Vanguard | ||||
A | 41 | ||||||
Gatling | D | 66 | -25% | 35% | 0 | Soldier | |
A | 50 | -25% | -15% | 0 | |||
Cavalry | - | 66 | 0% | 20% | 0 | Mobile | |
Musket | - | 50 | -25% | -10% | 0 | Soldier | |
Lancer | A | 57 | -10% | 40% | 0 | Counter | |
D | 42 | -10% | 0% | 0 | |||
Cannon | A | C | 71 | -10% | -10% | 0 | Siege |
A | 35 | -10% | 5% | 0 | |||
D | 26 | -10% | -5% | 0 |
Early Units[]
Gem (vs G&K) | |||||||
Str | Cost | Str | Tech | Class | |||
Knight | - | 41 | 15% | 25% | 0 | Mobile | |
Longsword | - | 38 | 5% | 10% | 0 | Soldier | |
Arque | - | 38 | -15% | -5% | 0 | Soldier | |
Skirmisher | D | 33 | Vanguard | ||||
A | 26 | ||||||
Crossbow | A | 26 | -25% | -15% | 0 | Archer | |
Treb | A | C | 49 | -5% | -10% | 0 | Siege |
A | 24 | -5% | 5% | 0 | |||
D | 18 | -5% | -5% | 0 | |||
Pike | D | M | 38 | 5% | 20% | 0 | Counter |
A | M | 34 | 5% | 5% | 0 | ||
D | 30 | 5% | 25% | 0 | |||
A | 26 | 5% | 10% | 0 | |||
Levy | D | 26 | Vanguard | ||||
A | 21 | ||||||
Horse | - | 26 | 25% | 45% | 0 | Mobile | |
Sword | - | 24 | 20% | 15% | -1 | Soldier | |
Bowman | A | 17 | -20% | 0% | 0 | Archer | |
Catapult | A | C | 28 | 10% | 5% | 0 | Siege |
A | 15 | 10% | 25% | 0 | |||
Chariot | A | 14 | 10% | -5% | 0 | Mobile | |
Spear | D | M | 20 | 10% | 5% | 0 | Counter |
A | M | 20 | 10% | 5% | 0 | ||
D | 14 | 10% | -20% | 0 | |||
A | 14 | 10% | -20% | 0 | |||
Sentinel | D | 15 | Vanguard | ||||
A | 12 | ||||||
Warrior | - | 12 | -5% | 0% | 0 | Soldier | |
Archer | A | 9 | 10% | -20% | 0 | Archer | |
Scout | D | 10 | 35% | 45% | 0 | Vanguard |
Sea Units[]
Gem (vs G&K) | |||||||
Str | Cost | Str | Tech | Class | |||
M. Cruiser | - | 125 | -10% | -15% | 0 | Capital | |
Missile Sub | - | 110 | -20% | -10% | 0 | Hunter | |
M. Destroyer | - | 87 | Escort | ||||
Carrier | - | 54 | -15% | -5% | 0 | Carrier | |
Battleship | - | 145 | -15% | 55% | 0 | Capital | |
Submarine | - | 88 | -30% | 0% | 0 | Hunter | |
Destroyer | - | 61 | -40% | -25% | 0 | Escort | |
Ironclad | - | 67 | 0% | -10% | 0 | Capital | |
Galleon | - | 50 | 5% | 45% | 0 | Hunter | |
SotL | - | 50 | Capital | ||||
Frigate | - | 39 | -15% | 5% | 0 | Escort | |
Carrack | - | 31 | -5% | 25% | -1 | Hunter | |
Galleass | - | 25 | 10% | 20% | 0 | Escort | |
Liburna | - | 20 | Hunter | ||||
Trireme | - | 16 | 25% | 25% | 0 | Escort | |
Galley | - | 11 | 25% | 20% | 0 | Escort |
Unique Units[]
- Atlatist
- Battering Ram
- Bowman
- Hoplite
- Horse Archer
- Immortal
- Jaguar Warrior
- Maori Warrior
- Pictish Warrior
- Slinger
- War Chariot
- War Elephant
- African Forest Elephant
- Ballista
- Cataphract
- Companion Cavalry
- Legion
- Mohawk Warrior
- Berserker
- Camel Archer
- Chu-Ko-Nu: Blitz changed to 75% per attack.
- Conquistador
- Hwach'a
- Keshik
- Landknecht
- Longbowman
- Mandekalu Cavalry
- Naresuan's Elephant:
- Samurai
- Hakkapelitta
- Janissary
- Minutemen
- Musketeer
- Sipahi
- Tercio
- Carolean
- Cossack
- Hussar
- Mehal Sefari
- Norwegian Ski Infantry
- Foreign Legion
- Panzer